With Die Panne Dürrenmatt has succeeded in writing one of the most important German narratives of the 20th century, whose special finesse comes from the combination of content and form.In terms of content, the courtroom play of the ancients is in the foreground. This is joined by the play with identity designs, which the lawyers engage in as a kind of mise en abyme and thus metatextually refer to Dürrenmatt’s concept of possible narratives. It is an experimental narrative in which the author tests possibilities of narration by having his own characters try them out.Dürrenmatt exposes the power of narration by using the example of Alfredo Traps to drill through it. This seems so significant because not only does he give his characters different designs, but because he himself has written three different endings. These alternatives have an important meaning for Dürrenmatt’s question of guilt, because they show that there are no longer any clear answers in the modern world. The evaluation of guilt has lost its objective criteria.To put this in concrete terms: Objectivity is no longer possible because it is always dependent on a representation, a narrative. Dürrenmatt shows that there are always different versions of a truth. Thus, the narrative in itself is insignificant, since it is interchangeable. It gains its real power only through the way it is told. Because different narratives are also interpreted differently. To make a narrative most convincing is to lay claim to the one true story – truth, and Trap’s case the guilt, is non-existent until it is credibly told. This is impressively demonstrated in The Breakdown in a complex narrative structure.
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